# Help:Sandbox

This is the MWLL Wiki Sandbox! Test your edits here!

## snekbox

## Usage

{{Mech|

| Image =300px

| Name =**In Game Name**

| Class =**One of: Light/Medium/Heavy/Assault**

| Faction =**One of: Inner Sphere/Clan**

| Tickets =**Number only**

| Speed =**Number only**

| SpeedWithMasc =**Number only**

| Rotation =**Number only**

| PitchStand =**minimum° to maximum°**

| PitchCrouch =**minimum° to maximum°**

| Prime = *** Weapon**

| Price = **Price of prime, number only**

| ArmorT Prime = **Total Armor*, number only**

| Prime Equip = *** Equipment**

| A = *** Weapon**

| PriceA = **Price of A, number only**

| ArmorT A= **Total Armor*, number only**

| A Equip = *** Equipment**

| B = *** Weapon**

| PriceB = **Price of B, number only**

| ArmorT B= **Total Armor*, number only**

| B Equip = *** Equipment**

| C = *** Weapon**

| PriceC = **Price of C, number only**

| ArmorT C= **Total Armor*, number only**

| C Equip = *** Equipment**

| D = *** Weapon**

| PriceD = **Price of D, number only**

| ArmorT D= **Total Armor*, number only**

| D Equip = *** Equipment**

| E = *** Weapon**

| PriceE = **Price of E, number only**

| ArmorT E= **Total Armor*, number only**

| E Equip = *** Equipment**

| Armor CT = **Center torso armor, number only**

| Armor LRT = **Left and right torso armor if symmetrical, number only**

| Armor LT = **Left torso armor if asymmetrical, number only**

| Armor RT = **Right torso armor if asymmetrical, number only**

| Armor LRA = **Left and right arm armor, number only**

| Armor LRL= **Left and right leg armor, number only**

| Armor H = **Head armor, number only**

| Armor B = **Back armor, number only**

| Armor LE = **Left external armor, number only (use only if all variants have external pods)**

| Armor RE = **Right external armor, number only (use only if all variants have external pods)**

}}

## Notes

- Use proper name for Class and Faction as these are used for categorization of Mechs.
- Image should be Prime variant on white background
- * Total Armor - sum of armor points for components minus the external pods armor (to avoid confusion between variants with and without external pods)
- Use either
*Armor LRT*for symmetrically, or both*Armor LT*and*Armor RT*for asymmetrically armored mechs